COMMANDER · DECK
The Power of the Future
COMMAND1 CARD
Planeswalker
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
7 cardsEnchantment
10 cardsArtifact
13 cardsSorcery
23 cardsInstant
14 cardsLand
16 cardsMONEY CARDS·38 CARDS·$352.50
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Planeswalker
1 cardCreature
2 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
11 cardsInstant
6 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land30
Nonbasic14
Basic16
Island11
Plains9
Sorcery23
Instant14
Artifact13
Book1
Enchantment10
Creature7
Human3
Wizard3
Djinn1
Faerie1
Horror1
Monk1
Noble1
Snake1
Zombie1
Party3
Planeswalker3
Elminster1
Jace1
Narset1
Legends11
Historic23
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 7
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 29 cards not in the pool
BANNED · 1
NOT IN THE POOL · 29
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