MetaMox
COMMANDER · DECK
@vullanoid · 2026-10-13
DECK $
$353.27
MYTHIC
5
RARE
35
UNCOMMON
17
COMMON
43
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

19 cards

Enchantment

4 cards

Artifact

17 cards

Sorcery

10 cards

Instant

11 cards

Land

10 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711421331549556+
COLOR
B: 66 pipsC: 149 pips
TYPES
Land36
Nonbasic9
Basic27
Swamp27
Artifact20
Equipment3
Phyrexian2
Book1
Construct1
Golem1
Horror1
Creature20
Phyrexian5
Demon4
Horror3
Cleric2
Spirit2
Vampire2
Warlock2
Construct1
Faerie1
God1
Golem1
Hag1
Human1
Minion1
Nightmare1
Praetor1
Rogue1
Zombie1
Outlaws3
Party3
Instant12
Sorcery10
Enchantment7
Demon1
God1
Hag1
Planeswalker2
Nixilis2
Legends12
Historic31
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite draw triggers
Group
Color
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