COMMANDER · DECK
The Fantastic Four
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
10 cardsSorcery
10 cardsInstant
15 cardsLand
16 cardsMONEY CARDS·30 CARDS·$75.04
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Creature
4 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
4 cardsInstant
11 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land30
Nonbasic12
Basic18
Island7
Mountain6
Plains6
Forest5
Creature26
Human16
Hero13
Scientist3
Druid2
Noble2
Wall2
Beast1
Cat1
Cleric1
Dragon1
Elder1
Elf1
God1
Golem1
Mutant1
Ninja1
Plant1
Robot1
Scout1
Spider1
Spy1
Treefolk1
Turtle1
Party1
Instant15
Arcane1
Artifact13
Golem1
Robot1
Scout1
Wall1
Sorcery10
Arcane1
Enchantment9
Aura1
Saga1
Legends18
Historic32
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
11 cards not in the pool
NOT IN THE POOL · 11
Comments · 0
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