COMMANDER · DECK
build a wall
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
6 cardsInstant
9 cardsLand
22 cardsMONEY CARDS·38 CARDS·$144.26
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Creature
12 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
3 cardsInstant
7 cardsLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic19
Basic17
Plains9
Forest8
Island8
Gate3
Creature33
Wall22
Human5
Plant4
Shapeshifter2
Soldier2
Cleric1
Crocodile1
Dog1
Dragon1
Druid1
Elder1
Eldrazi1
Elk1
Illusion1
Rogue1
Spirit1
Turtle1
Outlaws1
Party2
Artifact18
Wall9
Equipment3
Instant9
Enchantment7
Sorcery6
Legends5
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
26 cards not in the pool
NOT IN THE POOL · 26
Comments · 0
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