COMMANDER · DECK
sigrid is too powerful
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
44 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
3 cardsInstant
2 cardsLand
12 cardsMONEY CARDS·13 CARDS·$366.89
Sign in to save your threshold.
Creature
7 cardsEnchantment
1 cardArtifact
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature45
Soldier13
Human11
Angel7
Bird6
Wall4
Elephant3
Spirit3
Cat2
Cleric2
Samurai2
Unicorn2
Advisor1
Archer1
Beast1
Construct1
Dragon1
Elemental1
Fox1
Griffin1
Incarnation1
Kithkin1
Knight1
Monger1
Phyrexian1
Rebel1
Sliver1
Warrior1
Party3
Land39
Nonbasic11
Basic28
Plains28
Gate1
Artifact9
Equipment2
Construct1
Wall1
Enchantment4
Aura1
Sorcery3
Arcane1
Instant2
Arcane1
Legends7
Historic16
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
53 cards not in the pool
NOT IN THE POOL · 53
Comments · 0
No comments yet.