COMMANDER · DECK
Get in the mech Shinji
COMMAND1 CARD
Artifact
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
12 cardsEnchantment
6 cardsArtifact
23 cardsSorcery
6 cardsInstant
16 cardsLand
26 cardsMONEY CARDS·70 CARDS·$5,024.92
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Planeswalker
1 cardCreature
8 cardsEnchantment
5 cardsArtifact
19 cardsSorcery
5 cardsInstant
13 cardsLand
19 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Island7
Plains6
Saga1
Urza's1
Artifact31
Vehicle3
Human2
Artificer1
Cleric1
Construct1
Equipment1
Myr1
Soldier1
Vedalken1
Instant17
Creature12
Human4
Wizard3
Artificer2
Vedalken2
Bard1
Beast1
Bird1
Cat1
Cleric1
Construct1
Horror1
Kraken1
Merfolk1
Myr1
Soldier1
Spirit1
Party4
Enchantment7
Saga1
Urza's1
Sorcery6
Planeswalker1
Teferi1
Legends11
Historic39
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- You have protection from everything
- Lock
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite self-discard triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite untap of all creatures
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures
- Infinite creature ETB
- Infinite creature LTB
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colored mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite colorless mana
- Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana
- Infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite mana among colors of legendary creatures and planeswalkers you control
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Infinite card draw
- Infinite draw triggers
- Near-infinite colorless mana
- Near-infinite storm count
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards, commander banned as a commander
BANNED · 16
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
5 banned cards, 31 cards not in the pool
BANNED · 5
NOT IN THE POOL · 31
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