MetaMox
COMMANDER · DECK

Pokemon TCG Sim

Bracket 3 · Upgraded
@OneShotWanza · 2025-05-16
Saheeli, Radiant Creator
DECK $
$56.32
MYTHIC
10
RARE
48
UNCOMMON
22
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

31 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

23 cards

Sorcery

2 cards

Instant

3 cards

Land

33 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
  • Saheeli, Radiant Creator + Lightning Runner + Aetherwind Basker: early arguably two-card combo, with no mana to spend
  • Saheeli, Radiant Creator + Brudiclad, Telchor Engineer + Lightning Runner: early arguably two-card combo, with no mana to spend
  • and 2 more combos that bear on the bracket, listed below
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 5
CURVE
005116212312465136+
COLOR
U: 27 pipsR: 25 pipsG: 13 pipsC: 171 pips
TYPES
Artifact39
Artificer3
Construct3
Robot3
Golem2
Vehicle2
Clue1
Equipment1
Goblin1
Phyrexian1
Pirate1
Shapeshifter1
Vedalken1
Land35
Nonbasic30
Basic5
Mountain3
Forest2
Island2
Creature32
Artificer10
Human8
Construct3
Robot3
Rogue3
Druid2
Elf2
Golem2
Shapeshifter2
Vedalken2
Warrior2
Cat1
Dragon1
Drake1
Elephant1
Goblin1
Hydra1
Lizard1
Merfolk1
Phyrexian1
Pirate1
Snake1
Whale1
Outlaws4
Party5
Enchantment4
Instant4
Sorcery2
Planeswalker1
Saheeli1
Legends11
Historic45
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Infinite LTBInfinite ETBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite combat phasesInfinite creature tokens with hasteInfinite energy counters
Infinite LTBInfinite ETBInfinite storm count
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite combat phasesInfinite creature tokens with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite energy counters
Infinite creature tokensInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite energy countersInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
View