COMMANDER · DECK
Gravetides Wave
No bracket · Banned2020-06-10
BANNED: 1 CARD
DECK $
$1,148.23
MYTHIC
12
RARE
44
UNCOMMON
29
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
26 cardsEnchantment
5 cardsArtifact
19 cardsSorcery
11 cardsInstant
2 cardsLand
35 cardsMONEY CARDS·51 CARDS·$905.66
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Planeswalker
1 cardsCreature
15 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
8 cardsInstant
1 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 11
- Basalt Monolith + Mesmeric Orb — Bracket 4, early two-card combo, with no mana to spend
- Muldrotha, the Gravetide + Coretapper + Magistrate's Scepter — Bracket 4, infinite extra turns
- Thopter Assembly + Time Sieve — Bracket 4, infinite extra turns
- Great Whale + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, with no mana to spend
- Painter's Servant + Grindstone — Bracket 3, early arguably two-card combo, for four mana or less
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Hermit Druid + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Hermit Druid + Jace, Wielder of Mysteries — Bracket 3, early arguably two-card combo, for four mana or less
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic35
Forest1
Island1
Swamp1
Creature27
Human7
Elf3
Shaman3
Snake3
Wizard3
Druid2
Rogue2
Spirit2
Zombie2
Avatar1
Drake1
Elemental1
Illusion1
Imp1
Knight1
Lamia1
Myr1
Ooze1
Scarecrow1
Scout1
Skeleton1
Spider1
Thopter1
Troll1
Vampire1
Whale1
Outlaws2
Party5
Artifact22
Myr1
Scarecrow1
Thopter1
Sorcery11
Enchantment7
Aura1
Lamia1
Snake1
Spider1
Instant2
Planeswalker1
Jace1
Legends7
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-millInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Infinite self-millWin the game
Infinite self-millWin the game
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock