MetaMox
COMMANDER · DECK
2021-05-27
Firesong and Sunspeaker
DECK $
$256.37
MYTHIC
5
RARE
35
UNCOMMON
18
COMMON
42
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

23 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

9 cards

Instant

13 cards

Land

5 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00711721731046556+
COLOR
W: 26.5 pipsR: 43.5 pipsC: 124 pips
TYPES
Land37
Nonbasic3
Basic34
Mountain19
Plains15
Creature24
Cleric4
Minotaur4
Goblin3
Human3
Kor3
Soldier3
Construct2
Shaman2
Warrior2
Angel1
Beast1
Cat1
Dwarf1
Elemental1
Elk1
Equipment1
God1
Golem1
Knight1
Myr1
Noble1
Nomad1
Sliver1
Wizard1
Zombie1
Party7
Artifact16
Equipment3
Construct2
Elk1
God1
Golem1
Myr1
Instant13
Trap1
Sorcery9
Enchantment7
Aura5
Legends5
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite damage
Bracket 3
two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite damage
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Infinite lifegain
  • Infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Draw the game
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Draw the game
Group
Color
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