COMMANDER · DECK
Azorius chaos
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
37 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
4 cardsInstant
11 cardsLand
18 cardsSIDEBOARD21 CARDS
Creature
14 cardsEnchantment
2 cardsArtifact
1 cardSorcery
2 cardsInstant
2 cardsMONEY CARDS·24 CARDS·$77.42
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Creature
12 cardsEnchantment
1 cardArtifact
2 cardsSorcery
1 cardInstant
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature38
Bird9
Wizard7
Sphinx5
Spirit5
Angel4
Human4
Drake3
Elemental2
Pirate2
Advisor1
Cat1
Cleric1
Djinn1
Faerie1
Golem1
Leviathan1
Scout1
Siren1
Soldier1
Thopter1
Vedalken1
Outlaws2
Party8
Land37
Nonbasic16
Basic21
Island14
Plains13
Desert1
Gate1
Instant11
Artifact10
Equipment1
Golem1
Thopter1
Enchantment4
Sorcery4
Legends11
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS2 COMBOS
Bracket 3
locks the table
- Opponents can't attack
- Lock
Bracket 3
locks the table
- Opponents can't attack with most creatures
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
23 cards not in the pool
NOT IN THE POOL · 23
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