COMMANDER · DECK
bad deck
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
7 cardsInstant
10 cardsLand
25 cardsMONEY CARDS·51 CARDS·$453.06
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Creature
11 cardsEnchantment
9 cardsArtifact
4 cardsSorcery
3 cardsInstant
7 cardsLand
17 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic22
Basic13
Mountain8
Plains7
Swamp7
Creature28
Human10
Dragon3
Rogue3
Warrior3
Devil2
Dwarf2
Elemental2
God2
Zombie2
Advisor1
Artificer1
Assembly-worker1
Bard1
Berserker1
Cleric1
Elf1
Faerie1
Insect1
Nightmare1
Noble1
Orc1
Pirate1
Shaman1
Vampire1
Warlock1
Wizard1
Outlaws5
Party8
Artifact14
Equipment2
Assembly-worker1
Instant10
Enchantment9
Aura1
Curse1
Sorcery7
Legends16
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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