COMMANDER · DECK
white weenies
Bracket 3 · Upgraded2020-09-24
DECK $
$460.01
MYTHIC
7
RARE
37
UNCOMMON
14
COMMON
41
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
8 cardsArtifact
11 cardsSorcery
2 cardsInstant
12 cardsLand
9 cardsMONEY CARDS·43 CARDS·$336.99
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Planeswalker
1 cardCreature
15 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
1 cardInstant
9 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Heliod, Sun-Crowned + Walking Ballista: two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, two-card combo, for six mana or less, pieces included
- Archangel of Thune + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land37
Nonbasic8
Basic29
Plains30
Creature29
Human14
Cleric7
Soldier4
Angel2
Bird2
Construct2
God2
Knight2
Demigod1
Dragon1
Elk1
Giant1
Golem1
Monk1
Noble1
Nomad1
Nymph1
Phyrexian1
Ranger1
Wizard1
Party8
Artifact15
Equipment3
Construct2
Elk1
Golem1
Instant12
Enchantment11
Aura2
Demigod1
God1
Nymph1
Sorcery2
Planeswalker1
Elspeth1
Legends12
Historic24
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite damageInfinite lifegainInfinite lifegain triggers
Infinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
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