MetaMox
COMMANDER · DECK
@robertoman · 2026-07-20
Nekusar, the Mindrazer
DECK $
$827.40
MYTHIC
18
RARE
55
UNCOMMON
10
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

25 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

12 cards

Sorcery

6 cards

Instant

9 cards

Land

27 cards
SIDEBOARD1 CARD

Sorcery

1 card
NAMECOSTPRICE
MONEY CARDS·69 CARDS·$653.41
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Planeswalker

1 card

Creature

21 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

7 cards

Instant

7 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00712021431046586+
COLOR
U: 38 pipsB: 24 pipsR: 23 pipsC: 116 pips
TYPES
Land34
Nonbasic24
Basic10
Mountain6
Swamp6
Island4
Desert1
Creature26
Wizard9
Human6
Phyrexian5
Horror3
Avatar2
Construct2
Dragon2
Mutant2
Praetor2
Archer1
Assassin1
Bard1
Crab1
Faerie1
God1
Hag1
Hero1
Illusion1
Jackal1
Kraken1
Merfolk1
Orc1
Robot1
Rogue1
Saga1
Tyranid1
Utrom1
Vedalken1
Villain1
Zombie1
Outlaws2
Party10
Artifact16
Phyrexian3
Construct2
Equipment2
Book1
Horror1
Robot1
Spacecraft1
Utrom1
Enchantment14
Aura1
Class1
Hag1
Phyrexian1
Praetor1
Saga1
Instant10
Bard1
Merfolk1
Wizard1
Sorcery7
Jackal1
Wizard1
Planeswalker1
Jace1
Legends18
Historic31
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS14 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Near-infinite lifeloss
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Near-infinite ETB
  • Infinite draw triggers
  • Near-infinite LTB
  • Near-infinite death triggers
  • Near-infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
  • Near-infinite damage
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage
  • Infinite card draw
  • Infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Group
Color
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