MetaMox
COMMANDER · DECK
@Jackofblades909 · 2022-05-11
DECK $
$105.75
MYTHIC
1
RARE
16
UNCOMMON
35
COMMON
48
COMMAND2 CARDS
MAIN98 CARDS

Creature

24 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

5 cards

Instant

14 cards

Land

15 cards
MONEY CARDS·15 CARDS·$68.03
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Creature

3 cards

Enchantment

3 cards

Artifact

5 cards

Instant

3 cards

Land

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
101012221431042526+
COLOR
U: 30 pipsR: 26 pipsC: 104 pips
TYPES
Land37
Nonbasic13
Basic24
Island12
Mountain12
Creature26
Pirate23
Human8
Orc4
Siren3
Goblin2
Shapeshifter2
Spirit2
Djinn1
Incarnation1
Minotaur1
Ogre1
Salamander1
Wizard1
Changeling2
Outlaws23
Party1
Artifact14
Equipment5
Vehicle1
Instant14
Sorcery5
Enchantment4
Aura2
Legends4
Historic18
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Group
Color
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