MetaMox
COMMANDER · DECK
2021-07-28
132 CARDS (LIMIT 100)
DECK $
$1,274.33
MYTHIC
19
RARE
68
UNCOMMON
29
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN131 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

28 cards

Enchantment

8 cards

Artifact

13 cards

Sorcery

17 cards

Instant

14 cards

Land

49 cards
NAMECOSTPRICE
MONEY CARDS·84 CARDS·$1,005.06
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Planeswalker

1 card
NAMECOSTPRICE

Creature

20 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

11 cards

Instant

12 cards

Land

25 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
007110225320485116+
COLOR
W: 16 pipsU: 28 pipsB: 17 pipsR: 21 pipsG: 17 pipsC: 193 pips
TYPES
Land50
Nonbasic44
Basic6
Island6
Forest5
Mountain5
Plains5
Swamp5
Creature29
Human7
Dragon5
Artificer3
Pirate3
Elder2
Elemental2
Phyrexian2
Assembly-worker1
Bard1
Druid1
Elf1
Giant1
Gnome1
Goblin1
God1
Golem1
Horror1
Knight1
Noble1
Ogre1
Rogue1
Scout1
Shaman1
Siren1
Sphinx1
Spirit1
Squirrel1
Tiefling1
Warrior1
Wizard1
Zombie1
Outlaws4
Party3
Artifact17
Equipment2
Vehicle2
Artificer1
Assembly-worker1
Golem1
Phyrexian1
Sorcery17
Instant14
Enchantment10
Aura1
God1
Planeswalker1
Saheeli1
Legends16
Historic31
LAND PROBABILITY
50 LANDS · 131 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.4%
TURN 537.0%
TURN 658.9%
TURN 775.5%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS15 COMBOS
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers for any number of opponents
  • Infinite card draw for any number of opponents
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Group
Color
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