MetaMox
COMMANDER · DECK
@Commanderlvl7 · 2026-09-08
Nekusar, the Mindrazer
DECK $
$1,664.28
MYTHIC
13
RARE
64
UNCOMMON
16
COMMON
7
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

22 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

13 cards

Instant

13 cards

Land

32 cards
MONEY CARDS·83 CARDS·$1,327.28
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Creature

20 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

12 cards

Instant

12 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091182203945546+
COLOR
U: 23 pipsB: 30 pipsR: 22 pipsC: 114 pips
TYPES
Land33
Nonbasic33
Island4
Mountain3
Swamp3
God1
Saga1
Urza's1
Creature23
Wizard6
Human5
Phyrexian5
Demon2
God2
Horror2
Advisor1
Archer1
Assassin1
Construct1
Crab1
Dragon1
Elder1
Goblin1
Hag1
Merfolk1
Mutant1
Orc1
Praetor1
Sorcerer1
Spirit1
Vedalken1
Warlock1
Warrior1
Zombie1
Outlaws2
Party7
Instant14
Sorcery13
Artifact12
Phyrexian2
Construct1
Equipment1
God1
Horror1
Enchantment12
Aura2
Demon1
Hag1
Saga1
Urza's1
Planeswalker1
Nixilis1
Legends16
Historic27
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMBOS14 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 12 game changers — cEDH lists run 10 or more
Group
Color
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