COMMANDER · DECK
Upkeeping
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
11 cardsEnchantment
15 cardsArtifact
22 cardsSorcery
3 cardsInstant
11 cardsLand
29 cardsSIDEBOARD11 CARDS
Creature
3 cardsEnchantment
3 cardsArtifact
5 cardsMAYBE12 CARDS
Creature
5 cardsEnchantment
4 cardsArtifact
1 cardSorcery
2 cardsMONEY CARDS·60 CARDS·$286.86
Sign in to save your threshold.
Creature
10 cardsEnchantment
11 cardsArtifact
15 cardsInstant
6 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic26
Basic11
Island8
Mountain5
Swamp4
Gate1
Artifact22
Equipment11
Enchantment15
Aura6
Creature12
Human3
Berserker2
Vampire2
Wizard2
Cleric1
Dinosaur1
Doctor1
Dragon1
Efreet1
Giant1
Illusion1
Lord1
Ogre1
Orc1
Shaman1
Sphinx1
Time1
Warlock1
Outlaws1
Party3
Instant11
Lesson1
Sorcery3
Legends8
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
Comments · 0
No comments yet.