MetaMox
COMMANDER · DECK
2021-07-03
Phenax, God of Deception
103 CARDS (LIMIT 100)
DECK $
$6,918.69
MYTHIC
8
RARE
42
UNCOMMON
23
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN102 CARDS

Creature

24 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

12 cards

Instant

10 cards

Land

15 cards
MAYBE13 CARDS

Creature

7 cards

Enchantment

1 card
NAMECOSTPRICE

Artifact

2 cards

Sorcery

2 cards

Instant

1 card
NAMECOSTPRICE
MONEY CARDS·56 CARDS·$5,517.60
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Creature

13 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

11 cards

Instant

8 cards

Land

9 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00111202173944576+
COLOR
U: 48 pipsB: 33 pipsC: 127 pips
TYPES
Land34
Nonbasic11
Basic23
Island15
Swamp14
Creature25
Human5
Crab3
Horror3
Wall3
Wizard2
Advisor1
Avatar1
Demon1
Eldrazi1
Fish1
God1
Illusion1
Knight1
Kraken1
Leviathan1
Lhurgoyf1
Noble1
Plant1
Shapeshifter1
Vampire1
Zombie1
Party2
Artifact15
Equipment1
Sorcery12
Instant10
Enchantment9
Aura1
God1
Horror1
Legends11
Historic25
LAND PROBABILITY
34 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.8%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS10 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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