COMMANDER · DECK
Faerie/Elf
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
30 cardsEnchantment
8 cardsArtifact
4 cardsSorcery
5 cardsInstant
17 cardsLand
10 cardsSIDEBOARD25 CARDS
Creature
9 cardsEnchantment
3 cardsArtifact
1 cardSorcery
3 cardsInstant
9 cardsMONEY CARDS·26 CARDS·$231.27
Sign in to save your threshold.
Creature
10 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
2 cardsInstant
3 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic8
Basic28
Swamp12
Forest11
Island8
Dryad1
Creature31
Elf18
Faerie12
Druid4
Rogue4
Warrior4
Noble3
Scout3
Warlock3
Wizard3
Advisor1
Bard1
Cleric1
Dryad1
Elemental1
Forest1
Knight1
Shaman1
Outlaws7
Party12
Instant17
Enchantment8
Aura3
Faerie1
Sorcery5
Lesson1
Artifact4
Equipment1
Legends4
Historic7
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
7 cards not in the pool
NOT IN THE POOL · 7
Comments · 0
No comments yet.