COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
21 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
13 cardsInstant
18 cardsLand
16 cardsMONEY CARDS·27 CARDS·$86.21
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Creature
6 cardsEnchantment
1 cardArtifact
4 cardsSorcery
5 cardsInstant
8 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land35
Nonbasic14
Basic21
Forest17
Island6
Creature23
Druid8
Elf7
Human6
Wizard6
Cleric1
Dinosaur1
Dryad1
Elemental1
God1
Lizard1
Merfolk1
Plant1
Satyr1
Scout1
Shapeshifter1
Snake1
Spellshaper1
Vedalken1
Party7
Instant19
Sorcery13
Artifact7
Enchantment5
Aura1
God1
Legends6
Historic13
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Win the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
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