MetaMox
COMMANDER · DECK

Gitrog - actual

Bracket 3 · Upgraded
2020-10-07
The Gitrog Monster
DECK $
$816.74
MYTHIC
8
RARE
35
UNCOMMON
23
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

28 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

13 cards

Instant

9 cards

Land

23 cards
MONEY CARDS·53 CARDS·$640.53
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Creature

17 cards

Enchantment

4 cards

Artifact

6 cards

Sorcery

7 cards

Instant

7 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • The Gitrog Monster + Dakmor Salvage: two-card combo, for six mana or less, pieces included
  • The Gitrog Monster + Dakmor Salvage + Wild Mongrel: late two-card combo, for eight mana or less, pieces included
  • The Gitrog Monster + Dakmor Salvage + Oblivion Crown: late two-card combo, for eight mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
20161182163744536+
COLOR
B: 18.5 pipsG: 48.5 pipsC: 104 pips
TYPES
Land33
Nonbasic21
Basic12
Forest10
Swamp4
Creature29
Elf10
Druid8
Human5
Scout3
Shaman3
Snake3
Elemental2
Beast1
Centaur1
Cleric1
Demon1
Dinosaur1
Dog1
Eldrazi1
Frog1
Horror1
Imp1
Monk1
Phyrexian1
Soldier1
Spirit1
Wizard1
Party2
Sorcery13
Arcane1
Artifact11
Equipment1
Instant9
Enchantment6
Aura1
Centaur1
Legends7
Historic18
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Infinite self-millNear-infinite black manaNear-infinite self-discard triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Group
Color
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