COMMANDER · DECK
Budget Zagras Pingers
Bracket 3 · Upgraded2021-02-10
DECK $
$270.80
MYTHIC
0
RARE
29
UNCOMMON
29
COMMON
43
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
11 cardsArtifact
13 cardsSorcery
10 cardsInstant
6 cardsLand
13 cardsMAYBE1 CARD
Enchantment
1 cardMONEY CARDS·32 CARDS·$203.01
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Creature
6 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
1 cardInstant
4 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Goblin Sharpshooter + Gorgon's Head: locks the table
- Goblin Sharpshooter + Gorgon Flail: locks the table
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon Flail — Bracket 3, locks the table
- Goblin Sharpshooter + Quietus Spike — Bracket 3, locks the table
- Deathbringer Thoctar + Basilisk Collar — Bracket 3, locks the table
- Deathbringer Thoctar + Gift of Doom — Bracket 3, locks the table
- Deathbringer Thoctar + Archetype of Finality — Bracket 3, locks the table
- Deathbringer Thoctar + Quietus Spike — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 35 cards not in the pool
BANNED · 1
NOT IN THE POOL · 35
CURVE
COLOR
TYPES
Land34
Nonbasic11
Basic23
Mountain14
Swamp11
Creature26
Human13
Wizard6
Shaman5
Goblin4
Warrior3
Lizard2
Rogue2
Barbarian1
Beast1
Cleric1
Devil1
Dwarf1
Golem1
Gorgon1
Knight1
Noble1
Sorcerer1
Thrull1
Vampire1
Zombie1
Outlaws2
Party12
Artifact14
Equipment6
Golem1
Rogue1
Enchantment12
Aura4
Gorgon1
Rune1
Sorcery10
Instant6
Legends5
Historic19
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
Bracket 3 · locks the tableLockDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's control
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