MetaMox
COMMANDER · DECK
2021-05-03
Phenax, God of Deception
DECK $
$486.25
MYTHIC
7
RARE
36
UNCOMMON
21
COMMON
35
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

9 cards

Artifact

13 cards

Sorcery

12 cards

Instant

6 cards

Land

13 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
0071152193948556+
COLOR
U: 45 pipsB: 36 pipsC: 124 pips
TYPES
Land36
Nonbasic11
Basic25
Island16
Swamp13
Creature22
Horror4
Human4
Crab2
Shapeshifter2
Advisor1
Avatar1
Eldrazi1
Fish1
God1
Knight1
Lhurgoyf1
Noble1
Plant1
Spirit1
Vampire1
Wall1
Wizard1
Zombie1
Party1
Artifact13
Equipment1
Sorcery12
Enchantment11
Aura1
Curse1
God1
Horror1
Instant6
Planeswalker2
Ashiok1
Jace1
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite mill
  • Near-infinite lifegain
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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