COMMANDER · DECK
Skullbriar
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
22 cardsEnchantment
10 cardsArtifact
17 cardsSorcery
11 cardsInstant
6 cardsLand
16 cardsMONEY CARDS·25 CARDS·$137.12
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Creature
5 cardsEnchantment
4 cardsArtifact
9 cardsInstant
1 cardLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic14
Basic19
Forest15
Swamp6
Gate1
Creature23
Elemental4
Beast3
Human3
Hydra3
Cat1
Cleric1
Dinosaur1
Dog1
Fungus1
Incarnation1
Insect1
Lizard1
Pangolin1
Rhino1
Shaman1
Shapeshifter1
Snake1
Vampire1
Wall1
Warrior1
Zombie1
Changeling1
Party2
Artifact18
Equipment11
Wall1
Enchantment11
Aura7
Beast1
Sorcery11
Instant6
Legends3
Historic20
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
Comments · 0
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