MetaMox
COMMANDER · DECK

Muldrotha

Bracket 3 · Upgraded
2020-04-06
Muldrotha, the Gravetide
ONLY 90 CARDS
DECK $
$712.53
MYTHIC
11
RARE
66
UNCOMMON
11
COMMON
2
COMMAND1 CARD

Creature

1 card
MAIN89 CARDS

Planeswalker

4 cards

Creature

41 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

8 cards

Battle

1 card

Land

22 cards
MONEY CARDS·55 CARDS·$563.46
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Planeswalker

4 cards

Creature

17 cards

Enchantment

9 cards

Artifact

7 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Hermit Druid + Thassa's Oracle: arguably two-card combo, for six mana or less, pieces included
  • The Gitrog Monster + Dakmor Salvage: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
0081132113124115116+
COLOR
U: 34.5 pipsB: 38 pipsG: 45.5 pipsC: 125 pips
TYPES
Creature43
Elemental7
Elf5
Snake5
Human4
Shaman4
Zombie4
Druid3
Horror3
Incarnation3
Merfolk3
Phyrexian3
Nightmare2
Shapeshifter2
Treefolk2
Wizard2
Adventure1
Advisor1
Angel1
Assassin1
Avatar1
Bear1
Bird1
Construct1
Crab1
Demon1
Dragon1
Frog1
Fungus1
Kraken1
Lamia1
Lizard1
Noble1
Ooze1
Raccoon1
Rogue1
Siege1
Spirit1
Outlaws2
Party3
Land23
Nonbasic23
Forest5
Island5
Swamp5
Aura1
Enchantment15
Aura3
Lamia1
Nightmare1
Snake1
Artifact12
Construct1
Equipment1
Phyrexian1
Shapeshifter1
Spacecraft1
Vehicle1
Planeswalker4
Ashiok1
Kiora1
Oko1
Vraska1
Battle1
Human1
Noble1
Siege1
Sorcery1
Adventure1
Elemental1
Raccoon1
Legends19
Historic27
LAND PROBABILITY
22 LANDS · 89 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 434.1%
TURN 567.2%
TURN 686.6%
TURN 795.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite death triggersInfinite sacrifice triggersInfinite card drawNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite self-millNear-infinite mana permanents you control can produceNear-infinite self-discard triggersNear-infinite untap of permanents you control
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-millNear-infinite self-discard triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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