COMMANDER · DECK
A Near-Death Experience (PL:6.6)
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
29 cardsEnchantment
9 cardsArtifact
9 cardsSorcery
5 cardsInstant
9 cardsLand
37 cardsMAYBE121 CARDS
Planeswalker
1 cardCreature
47 cardsEnchantment
18 cardsArtifact
7 cardsSorcery
17 cardsInstant
15 cardsLand
16 cardsMONEY CARDS·108 CARDS·$3,080.56
Sign in to save your threshold.
Planeswalker
1 cardCreature
34 cardsEnchantment
17 cardsArtifact
9 cardsSorcery
13 cardsInstant
19 cardsLand
26 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic17
Basic20
Forest10
Plains10
Swamp9
Saga1
Urza's1
Creature30
Wall9
Human6
Plant4
Druid3
Soldier2
Advisor1
Angel1
Bard1
Bird1
Cleric1
Dog1
Dragon1
Dryad1
Elephant1
Elf1
Giant1
Golem1
Jellyfish1
Nymph1
Omen1
Pirate1
Shaman1
Treefolk1
Vampire1
Warrior1
Outlaws1
Party2
Artifact14
Wall4
Equipment1
Golem1
Enchantment12
Dryad1
Nymph1
Saga1
Urza's1
Instant9
Sorcery7
Dragon1
Omen1
Planeswalker1
Huatli1
Legends7
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
- Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
29 cards not in the pool
NOT IN THE POOL · 29
+ 59 CARDS NOT IN PRECON
+ Aluren+ Amaranthine Wall+ Angel of Destiny+ Bala Ged Recovery // Bala Ged Sanctuary+ Bayou+ Birds of Paradise+ Birthing Pod+ Blessed Sanctuary+ Bloomvine Regent // Claim Territory+ Boseiju, Who Endures+ Burgeoning+ Chromatic Lantern+ Collective Voyage+ Concordant Crossroads+ Crop Rotation+ Crystal Barricade+ Crystal Vein+ Dark Ritual+ Dryad of the Ilysian Grove+ Eladamri's Call+ Essence Warden+ Fellwar Stone+ Flumph+ Heroic Intervention+ Huatli, the Sun's Heart+ Indatha Triome+ Land Tax+ Lifeline+ Lightning Greaves+ Near-Death Experience+ Necropotence+ Noxious Revival+ Oketra's Last Mercy+ Perimeter Captain+ Pitiless Plunderer+ Prismatic Vista+ Rammas Echor, Ancient Shield+ Reliquary Tower+ Reprieve+ Rite of Consumption+ Rogue's Passage+ Rushed Rebirth+ Savannah+ Scrubland+ Shield Sphere+ Shifting Woodland+ Stalwart Shield-Bearers+ Teferi's Protection+ Three Visits+ Tortured Existence+ Tree of Perdition+ Urborg, Tomb of Yawgmoth+ Urza's Saga+ Voice of Victory+ Wall of Blood+ Wall of Hope+ Wave of Reckoning+ Whip of Erebos+ Yavimaya, Cradle of Growth
- 61 PRECON CARDS NOT IN DECK
- Anguished Unmaking- Arasta of the Endless Web- Arboreal Grazer- Baldin, Century Herdmaster- Behind the Scenes- Betor, Ancestor's Voice- Blight Pile- Canopy Gargantuan- Canopy Vista- Carven Caryatid- Colfenor's Urn- Deceptive Landscape- Despark- Dragonlord Dromoka- Evolving Wilds- Exotic Orchard- Expel the Interlopers- Feed the Swarm- Fortified Village- Hornet Nest- Ikra Shidiqi, the Usurper- Indomitable Ancients- Indulging Patrician- Infernal Grasp- Isolated Chapel- Jaddi Offshoot- Jaws of Defeat- Nyx-Fleece Ram- Orzhov Signet- Overgrown Farmland- Path of Ancestry- Protector of the Wastes- Radiant Grove- Reunion of the House- Rhox Faithmender- Sandsteppe Citadel- Seedborn Muse- Selesnya Signet- Shadrix Silverquill- Shalai, Voice of Plenty- Sidar Kondo of Jamuraa- Slaughter the Strong- Staff of Compleation- Sungrass Prairie- Sunpetal Grove- Swiftfoot Boots- Swords to Plowshares- Temple of Malady- Temple of Plenty- Temple of Silence- Tip the Scales- Twilight Mire- Wakestone Gargoyle- Wall of Limbs- Wall of Reverence- Wall of Roots- Weathered Sentinels- Will of the Abzan- Wingmantle Chaplain- Woodland Cemetery- Zetalpa, Primal Dawn
Comments · 0
No comments yet.