COMMANDER · DECK
Wizards
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
22 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
12 cardsInstant
18 cardsLand
35 cardsMONEY CARDS·35 CARDS·$336.78
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Creature
10 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
6 cardsInstant
5 cardsLand
12 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic23
Basic12
Island8
Mountain6
Swamp5
Creature23
Wizard19
Human14
Shaman3
Dragon2
Goblin2
Dwarf1
Efreet1
Eldrazi1
Horror1
Insect1
Merfolk1
Weird1
Party19
Instant18
Sorcery12
Artifact8
Enchantment4
Class1
Planeswalker1
Ral1
Legends12
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 30 cards not in the pool
BANNED · 1
NOT IN THE POOL · 30
+ 60 CARDS NOT IN PRECON
+ Arcane Signet+ Archmage Emeritus+ Baral, Chief of Compliance+ Blood Crypt+ Brainstorm+ Castle Vantress+ Chromatic Lantern+ Counterspell+ Cruel Ultimatum+ Cyclonic Rift+ Dark Ritual+ Demonic Tutor+ Desolate Lighthouse+ Diabolic Tutor+ Docent of Perfection+ Dualcaster Mage+ Fabled Passage+ Fact or Fiction+ Faithless Looting+ Feed the Swarm+ Frantic Search+ Goblin Electromancer+ Guttersnipe+ Harmonic Prodigy+ Increasing Vengeance+ Isochron Scepter+ Izzet Charm+ Jace's Sanctum+ Jeska's Will+ Lier, Disciple of the Drowned+ Melek, Izzet Paragon+ Murmuring Mystic+ Mystic Sanctuary+ Mystical Tutor+ Naru Meha, Master Wizard+ Negate+ Niv-Mizzet, Parun+ Opt+ Preordain+ Primal Amulet+ Ral, Storm Conduit+ Reliquary Tower+ Rhystic Study+ Riptide Laboratory+ See the Truth+ Sorcerer Class+ Steam Vents+ Storm-Kiln Artist+ Swarm Intelligence+ Talrand, Sky Summoner+ Temple of Deceit+ Temple of Epiphany+ Temple of Malice+ Torment of Hailfire+ Twinning Staff+ Veyran, Voice of Duality+ Watery Grave+ Windfall+ Wizard's Retort+ Young Pyromancer
- 52 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Bloodline Necromancer- Body Double- Cauldron Dance- Clone Legion- Comet Storm- Corpse Augur- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Dismal Backwater- Etherium-Horn Sorcerer- Galecaster Colossus- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Nivix Guildmage- Opportunity- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Sea Gate Oracle- Serendib Sorcerer- Shifting Shadow- Silumgar's Command- Spelltwine- Swiftwater Cliffs- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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