MetaMox
COMMANDER · DECK
@slim_man · 2026-04-29
Phenax, God of Deception
ILLEGAL: 1 CARD
DECK $
$414.96
MYTHIC
15
RARE
39
UNCOMMON
14
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

27 cards

Enchantment

4 cards

Artifact

9 cards

Sorcery

11 cards

Instant

10 cards

Land

36 cards
MONEY CARDS·51 CARDS·$315.63
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Planeswalker

2 cards

Creature

18 cards

Enchantment

3 cards

Artifact

7 cards

Sorcery

9 cards

Instant

5 cards

Land

7 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001011221631147576+
COLOR
U: 42 pipsB: 47 pipsC: 123 pips
TYPES
Land36
Nonbasic20
Basic16
Island12
Swamp12
Gate1
Creature28
Horror7
Human5
Wall3
God2
Rogue2
Wizard2
Advisor1
Avatar1
Cleric1
Crab1
Demon1
Djinn1
Eldrazi1
Illusion1
Juggernaut1
Knight1
Leviathan1
Lhurgoyf1
Nightmare1
Pirate1
Plant1
Shapeshifter1
Soldier1
Spirit1
Zombie1
Outlaws3
Party5
Artifact11
Juggernaut1
Wall1
Sorcery11
Instant10
Enchantment7
Aura1
God1
Horror1
Nightmare1
Planeswalker2
Jace1
Ral1
Legends14
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS15 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite mill
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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