COMMANDER · DECK
Memnarch Artifacts
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
2 cardsArtifact
27 cardsSorcery
3 cardsInstant
14 cardsLand
3 cardsMONEY CARDS·31 CARDS·$247.42
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Creature
6 cardsEnchantment
2 cardsArtifact
16 cardsInstant
6 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Artifact36
Equipment4
Myr2
Artificer1
Construct1
Golem1
Horror1
Phyrexian1
Pirate1
Siren1
Vedalken1
Wizard1
Land35
Nonbasic2
Basic33
Island33
Sphere1
Creature19
Artificer8
Vedalken7
Wizard4
Human3
Myr2
Advisor1
Construct1
Detective1
Golem1
Horror1
Merfolk1
Octopus1
Phyrexian1
Pirate1
Siren1
Outlaws1
Party4
Instant14
Sorcery3
Enchantment2
Legends6
Historic40
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
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