COMMANDER · DECK
(Obeka) Roll for Initiative
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
15 cardsArtifact
14 cardsSorcery
5 cardsInstant
13 cardsLand
34 cardsMAYBE8 CARDS
Creature
2 cardsEnchantment
1 cardArtifact
4 cardsInstant
1 cardMONEY CARDS·23 CARDS·$63.38
Sign in to save your threshold.
Creature
3 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
2 cardsInstant
3 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Swamp7
Island6
Mountain6
Creature19
Human10
Rogue8
Wizard3
Elf2
Lizard2
Warrior2
Artificer1
Assassin1
Barbarian1
Berserker1
Bird1
Cleric1
Dragon1
Dwarf1
Ogre1
Orc1
Shaman1
Wall1
Warlock1
Outlaws9
Party13
Artifact15
Equipment4
Wall1
Enchantment15
Aura4
Background2
Instant13
Sorcery5
Legends11
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Win the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 35 cards not in the pool
BANNED · 1
NOT IN THE POOL · 35
Comments · 0
No comments yet.