COMMANDER · DECK
arcades
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
40 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
11 cardsInstant
4 cardsLand
28 cardsMONEY CARDS·25 CARDS·$96.86
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Creature
11 cardsEnchantment
1 cardArtifact
2 cardsSorcery
3 cardsInstant
1 cardLand
7 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature41
Wall20
Human7
Plant4
Cleric2
Druid2
Elemental2
Golem2
Turtle2
Advisor1
Bard1
Bird1
Crocodile1
Dog1
Dragon1
Elder1
Elephant1
Elk1
Illusion1
Jellyfish1
Monk1
Rogue1
Shaman1
Snake1
Soldier1
Spirit1
Starfish1
Wizard1
Outlaws1
Party4
Land38
Nonbasic26
Basic12
Forest6
Island6
Plains6
Elemental1
Sorcery12
Artifact10
Wall6
Golem2
Equipment1
Enchantment5
Saga1
Instant4
Legends5
Historic16
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
36 cards not in the pool
NOT IN THE POOL · 36
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