MetaMox
COMMANDER · DECK
2022-04-08
Wrexial, the Risen Deep
DECK $
$403.96
MYTHIC
4
RARE
35
UNCOMMON
19
COMMON
43
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

10 cards

Artifact

14 cards

Sorcery

7 cards

Instant

13 cards

Land

14 cards
MAYBE2 CARDS

Creature

1 card

Sorcery

1 card
NAMECOSTPRICE
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811722031044596+
COLOR
U: 65 pipsB: 26 pipsC: 134 pips
TYPES
Land31
Nonbasic12
Basic19
Island11
Swamp8
Gate1
Creature25
Kraken5
Human4
Leviathan4
Horror3
Crab2
Rogue2
Serpent2
Bird1
Elf1
Fish1
God1
Golem1
Jellyfish1
Knight1
Octopus1
Shapeshifter1
Thopter1
Wizard1
Outlaws2
Party3
Artifact18
Equipment2
Bird1
Golem1
Thopter1
Enchantment13
Aura2
God1
Serpent1
Instant13
Sorcery7
Legends10
Historic26
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent with Affinity and a Generic Mana Cost
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite storm count
ALSO NEEDS
Permanent castable for that does not die on entering
Bracket 1
doesn’t raise the bracket
  • Infinite colorless mana
  • Infinite storm count
ALSO NEEDS
Permanent Castable for
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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