COMMANDER · DECK
walls
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
14 cardsArtifact
8 cardsSorcery
4 cardsInstant
12 cardsLand
6 cardsMONEY CARDS·36 CARDS·$267.83
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Creature
10 cardsEnchantment
11 cardsArtifact
5 cardsSorcery
2 cardsInstant
7 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic3
Basic31
Forest12
Plains12
Island7
Creature28
Wall15
Human5
Plant4
Soldier3
Jellyfish2
Crocodile1
Dragon1
Druid1
Elder1
Elk1
Giant1
Golem1
Illusion1
Rogue1
Shapeshifter1
Turtle1
Outlaws1
Party1
Artifact14
Wall5
Equipment2
Golem1
Enchantment14
Aura1
Instant12
Sorcery4
Legends5
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite untap of creatures you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 26 cards not in the pool
BANNED · 1
NOT IN THE POOL · 26
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