MetaMox
COMMANDER · DECK
2021-07-25
Sengir, the Dark Baron // Tymna the Weaver
111 CARDS (LIMIT 100)
DECK $
$644.43
MYTHIC
15
RARE
64
UNCOMMON
21
COMMON
34
COMMAND2 CARDS

Creature

2 cards
MAIN109 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

22 cards

Enchantment

11 cards

Artifact

10 cards

Sorcery

17 cards

Instant

11 cards

Land

15 cards
MONEY CARDS·65 CARDS·$494.71
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Planeswalker

1 card
NAMECOSTPRICE

Creature

20 cards

Enchantment

10 cards

Artifact

5 cards

Sorcery

12 cards

Instant

11 cards

Land

6 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00911321539485186+
COLOR
W: 40.5 pipsB: 74.5 pipsC: 163 pips
TYPES
Land37
Nonbasic13
Basic24
Swamp14
Plains13
Creature24
Human9
Cleric6
Vampire3
Angel2
Avatar2
Demon2
Spirit2
Wizard2
Assassin1
God1
Golem1
Horror1
Knight1
Minion1
Nightmare1
Noble1
Nomad1
Phyrexian1
Plant1
Rebel1
Soldier1
Wall1
Outlaws1
Party8
Sorcery17
Artifact13
Angel1
Golem1
Human1
Soldier1
Enchantment12
God1
Instant11
Planeswalker1
Sorin1
Legends11
Historic23
LAND PROBABILITY
37 LANDS · 109 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.2%
TURN 545.8%
TURN 668.4%
TURN 783.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS26 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
  • Near-infinite lifeloss for target opponent
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Win the game at the beginning of your next upkeep
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Target opponent loses the game
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss for all players
  • Near-infinitely large creature until end of turn
ALSO NEEDS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite lifeloss
  • Near-infinite lifegain
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game on each of your turns
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
Bracket 1
doesn’t raise the bracket
  • Win the game at the beginning of your next upkeep
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
  • Infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifegain
  • Near-infinite lifeloss for up to two target opponents
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
Group
Color
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