COMMANDER · DECK
Optimal Fairy Effery
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
5 cardsEnchantment
19 cardsArtifact
30 cardsSorcery
3 cardsInstant
6 cardsLand
36 cardsMONEY CARDS·13 CARDS·$26.51
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Creature
2 cardsEnchantment
4 cardsArtifact
5 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Island8
Plains8
Swamp8
Artifact33
Equipment9
Book2
Construct1
Saga1
Vehicle1
Enchantment21
Saga8
Aura6
Human3
Noble2
Class1
Construct1
Dragon1
Equipment1
Moonfolk1
Rat1
Rogue1
Samurai1
Creature12
Saga6
Faerie4
Human4
Noble4
Construct1
Dragon1
Equipment1
Moonfolk1
Rat1
Rogue1
Samurai1
Warlock1
Warrior1
Wizard1
Outlaws2
Party3
Instant6
Sorcery3
Legends7
Historic46
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
Comments · 0
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