COMMANDER · DECK
Najeela Semi-Fun
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
10 cardsArtifact
4 cardsSorcery
6 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·28 CARDS·$79.15
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Creature
11 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
2 cardsInstant
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Mountain4
Plains4
Forest3
Swamp2
Island1
Creature33
Warrior32
Human20
Orc3
Azra2
Cat2
Elf2
Ally1
Cleric1
Devil1
Elemental1
Minotaur1
Ogre1
Party32
Enchantment11
Human1
Warrior1
Instant10
Sorcery6
Arcane1
Artifact4
Equipment2
Legends14
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
two-card combo, for six mana or less, pieces included
- Infinite creature tokens with haste
- Infinite combat phases
- Infinite creature ETB
- Infinite lifegain
- Infinite lifegain triggers
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite artifact sacrifice triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite colored mana
- Near-infinite combat damage
- Near-infinite Treasure tokens
- Near-infinite combat phases
ALSO NEEDS
Card That Copies a Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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