COMMANDER · DECK
Church of the FSM
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
23 cardsEnchantment
15 cardsArtifact
8 cardsSorcery
6 cardsInstant
13 cardsLand
13 cardsMONEY CARDS·26 CARDS·$135.51
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Planeswalker
1 cardCreature
6 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
1 cardInstant
6 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic11
Basic22
Forest13
Plains13
Creature24
Human8
Soldier4
Cleric2
Construct2
Elemental2
Elf2
Jellyfish2
Scout2
Treefolk2
Advisor1
Angel1
Boar1
Citizen1
Druid1
Dwarf1
Elephant1
Frog1
Phyrexian1
Rhino1
Shaman1
Snake1
Spider1
Warrior1
Party3
Enchantment16
Aura2
Background1
Spider1
Instant13
Artifact10
Construct2
Equipment2
Phyrexian1
Sorcery6
Planeswalker1
Ajani1
Legends11
Historic21
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
42 cards not in the pool
NOT IN THE POOL · 42
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