COMMANDER · DECK
Dog with a Sword
Bracket 3 · Upgraded@Rii01 · 2026-02-20
DECK $
$768.09
MYTHIC
21
RARE
55
UNCOMMON
29
COMMON
24
COMMAND2 CARDS
Planeswalker
1 cardCreature
1 cardMAIN98 CARDS
Creature
24 cardsEnchantment
6 cardsArtifact
21 cardsSorcery
4 cardsInstant
8 cardsLand
21 cardsSIDEBOARD22 CARDS
Creature
10 cardsEnchantment
2 cardsArtifact
9 cardsSorcery
1 cardMAYBE7 CARDS
Creature
6 cardsEnchantment
1 cardMONEY CARDS·81 CARDS·$603.70
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Planeswalker
1 cardCreature
29 cardsEnchantment
5 cardsArtifact
24 cardsSorcery
4 cardsInstant
7 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Fear of Missing Out + Helm of the Host: two-card combo, for six mana or less, pieces included
- Fear of Missing Out + Splinter Twin: arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Fear of Missing Out + Helm of the Host — Bracket 3, two-card combo, for six mana or less, pieces included
- Fear of Missing Out + Splinter Twin — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Mountain9
Plains9
Creature25
Human15
Knight5
Assassin3
Warrior3
Angel2
Dwarf2
Kor2
Noble2
Soldier2
Adventure1
Advisor1
Archer1
Artificer1
Barbarian1
Dog1
Elemental1
Faerie1
Lizard1
Mercenary1
Rat1
Rebel1
Robot1
Outlaws4
Party3
Artifact22
Equipment17
Robot1
Instant9
Enchantment6
Background2
Class1
Sorcery5
Adventure1
Faerie1
Human1
Planeswalker1
Jeska1
Legends46
Historic55
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite ETBNear-infinite combat phasesNear-infinite mana creatures you control can produceNear-infinite tapped creature tokensNear-infinite untap of creatures you control
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBInfinite rummagingNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite creature tokens with hasteNear-infinite combat phases
Infinite creature tokens with hasteInfinite ETB
Infinite combat phasesInfinite creature tokens with hasteInfinite ETB
Infinite LTBInfinite ETBInfinite combat phasesPut all Equipment cards from your library onto the battlefieldInfinite combat damagePut all basic lands from your library onto the battlefieldInfinite untap of Samurai you control
ADDITIONAL REQUIREMENTS
Equipment That Gives Haste to a Creature
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite self-discard triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBInfinite rummagingNear-infinite combat phasesNear-infinite creature tokens with haste
Infinite LTBInfinite ETBInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite combat damagePut all basic lands from your library onto the battlefield
ADDITIONAL REQUIREMENTS
Equipment That Gives Haste to a Creature
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Infinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Infinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
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