COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
8 cardsSorcery
6 cardsInstant
14 cardsLand
17 cardsMONEY CARDS·51 CARDS·$359.61
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Creature
17 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
2 cardsInstant
11 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician: two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository: two-card combo, for six mana or less, pieces included
- Aggravated Assault + Cryptolith Rite: arguably two-card combo, for six mana or less, pieces included
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Najeela, the Blade-Blossom + Derevi, Empyrial Tactician — Bracket 3, two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Druids' Repository — Bracket 3, two-card combo, for six mana or less, pieces included
- Aggravated Assault + Cryptolith Rite — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Druids' Repository + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Najeela, the Blade-Blossom + Nature's Will — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Najeela, the Blade-Blossom + Bear Umbra — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land35
Nonbasic12
Basic23
Forest10
Mountain6
Plains6
Swamp2
Island1
Creature27
Warrior15
Human8
Elf5
Azra2
Bird2
Cat2
Druid2
God2
Minotaur1
Ogre1
Ouphe1
Phyrexian1
Praetor1
Rogue1
Shapeshifter1
Squirrel1
Wizard1
Zombie1
Outlaws1
Party17
Instant14
Enchantment11
Aura2
God1
Artifact9
Equipment4
Shapeshifter1
Sorcery6
Legends14
Historic21
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite untap of permanents you controlInfinite colored manaInfinite combat phasesInfinite creature ETBInfinite mana permanents you control can produce
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggers
Infinite combat phases
Infinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite mana lands you control can produceInfinite untap of lands you control
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