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COMMANDER · DECK

Kaervek Casual

Bracket 4 · Optimized
@Tiddlywinks · 2026-03-19
Kaervek the Merciless
DECK $
$941.72
MYTHIC
12
RARE
47
UNCOMMON
22
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

26 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

11 cards

Sorcery

11 cards

Instant

15 cards

Land

14 cards
MAYBE9 CARDS

Creature

2 cards

Sorcery

1 card
NAMECOSTPRICE

Instant

2 cards
MONEY CARDS·69 CARDS·$744.22
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Creature

21 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

9 cards

Instant

15 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Worldgorger Dragon + Necromancy: early two-card combo, for four mana or less, pieces included
  • Worldgorger Dragon + Dance of the Dead: early two-card combo, for four mana or less, pieces included
  • Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00151202183945546+
COLOR
B: 47 pipsR: 29 pipsC: 116 pips
TYPES
Land28
Nonbasic11
Basic17
Swamp9
Mountain8
Gate1
Creature27
Human9
Advisor2
Assassin2
Demon2
Dragon2
Elemental2
Goblin2
God2
Horror2
Phyrexian2
Rogue2
Shaman2
Spirit2
Warlock2
Wizard2
Construct1
Dauthi1
Dwarf1
Elder1
Equipment1
Golem1
Nightmare1
Praetor1
Sorcerer1
Outlaws6
Party4
Artifact15
Equipment2
God2
Construct1
Golem1
Instant15
Sorcery11
Enchantment8
Aura1
Legends12
Historic25
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite colored manaInfinite power for any creatureInfinite magecraft triggersInfinite Treasure tokens
Bracket 4 · early two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite blinking of permanentsInfinite colored manaInfinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinitely powerful creatures you control until end of turnInfinite magecraft triggersInfinite storm countInfinite Treasure tokens
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggers
Group
Color
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