COMMANDER · DECK
BLUE MOON
Bracket 4 · Optimized@smodzel · 2024-08-02
DECK $
$146.16
MYTHIC
5
RARE
17
UNCOMMON
25
COMMON
53
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
10 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
13 cardsInstant
20 cardsLand
4 cardsMONEY CARDS·20 CARDS·$98.98
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Creature
5 cardsEnchantment
6 cardsArtifact
1 cardSorcery
4 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 1 mass land denial card — only Bracket 4 allows it
- 1 game changer — Brackets 1 and 2 allow none
- Niv-Mizzet, the Firemind + Curiosity: late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Deceiver Exarch: late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Pestermite: late two-card combo, for eight mana or less, pieces included
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 5
- Niv-Mizzet, the Firemind + Curiosity — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Deceiver Exarch — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Splinter Twin + Pestermite — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Land36
Nonbasic2
Basic34
Island20
Mountain14
Instant20
Sorcery13
Enchantment12
Aura9
Creature11
Human5
Wizard3
Dragon2
Goblin2
Shaman2
Advisor1
Cleric1
Faerie1
Monk1
Nomad1
Phyrexian1
Rogue1
Outlaws1
Party5
Artifact5
Planeswalker3
Jace1
Narset1
Saheeli1
Legends7
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokens with hasteInfinite ETB
Infinite draw triggersInfinite card drawNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
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