MetaMox
COMMANDER · DECK
@MuhMuhMaverick · 2025-05-17
Zur the Enchanter
DECK $
$7,218.82
MYTHIC
5
RARE
56
UNCOMMON
16
COMMON
22
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

4 cards

Enchantment

38 cards
NAMECOSTPRICE

Artifact

11 cards

Sorcery

4 cards

Instant

8 cards

Land

34 cards
MAYBE1 CARD

Enchantment

1 card
NAMECOSTPRICE
MONEY CARDS·73 CARDS·$5,770.26
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Creature

5 cards

Enchantment

26 cards

Artifact

10 cards

Sorcery

3 cards

Instant

7 cards

Land

31 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00121252213541516+
COLOR
W: 28.5 pipsU: 24.5 pipsB: 12 pipsC: 91 pips
TYPES
Enchantment38
Aura15
Land34
Nonbasic22
Basic12
Island11
Swamp9
Plains7
Artifact12
Equipment1
Human1
Soldier1
Instant8
Creature5
Human5
Wizard2
Cleric1
Rogue1
Soldier1
Outlaws1
Party4
Sorcery4
Legends6
Historic17
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMBOS5 COMBOS
Bracket 4
mass land denial
  • Mass Land Denial
  • Players skip their untap steps
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you by sources you don't control
  • Lock
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • Lock
Bracket 3
locks the table
  • You can't lose the game due to having 0 or less life
  • Lock
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw
  • Infinite self-discard triggers
  • Infinite draw triggers
  • Infinite looting
  • Near-infinite untap of permanents you control
  • Near-infinite mana permanents you control can produce
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 15 game changers — cEDH lists run 10 or more
Group
Color
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