COMMANDER · DECK
Hapatra
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
36 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
9 cardsInstant
9 cardsLand
9 cardsMONEY CARDS·46 CARDS·$248.92
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Creature
26 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
5 cardsInstant
4 cardsLand
5 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature37
Elf13
Human12
Druid9
Shaman9
Warrior4
Beast2
Cleric2
Phyrexian2
Rogue2
Vampire2
Zombie2
Advisor1
Ally1
Archer1
Crocodile1
Demon1
Elemental1
Knight1
Rat1
Snake1
Spider1
Treefolk1
Troll1
Wizard1
Outlaws2
Party9
Land35
Nonbasic7
Basic28
Forest17
Swamp11
Desert1
Instant11
Sorcery10
Enchantment6
Aura2
Artifact4
Equipment1
Legends6
Historic10
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinite LTB
- Near-infinite sacrifice triggers
- Lock
Bracket 3
locks the table
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Lock
- Near-infinite card draw
- Near-infinite death triggers
- Near-infinite draw triggers
- Near-infinite ETB
- Near-infinite lifegain triggers
- Near-infinite lifeloss
- Near-infinite LTB
- Near-infinite sacrifice triggers
Bracket 3
locks the table
- Near-infinite lifeloss
- Near-infinite lifegain triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Near-infinite card draw
- Near-infinite draw triggers
- Destroy all creatures opponents control
- Destroy each creature that enters the battlefield under an opponent's control
- Infinite -1/-1 counters
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinitely large creature until end of turn
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
31 cards not in the pool
NOT IN THE POOL · 31
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