COMMANDER · DECK
Copy of - Call for Crusade
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
27 cardsEnchantment
8 cardsArtifact
19 cardsSorcery
6 cardsInstant
4 cardsLand
8 cardsMAYBE12 CARDS
Creature
8 cardsArtifact
2 cardsSorcery
2 cardsMONEY CARDS·39 CARDS·$284.25
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Creature
15 cardsEnchantment
1 cardArtifact
13 cardsSorcery
3 cardsInstant
3 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic7
Basic28
Plains28
Creature28
Human20
Soldier9
Cleric6
Knight4
Angel2
God2
Bird1
Construct1
Kor1
Noble1
Ranger1
Scout1
Spirit1
Warrior1
Zombie1
Party7
Artifact20
Equipment4
Construct1
Enchantment11
Aura1
God1
Human1
Soldier1
Sorcery6
Instant4
Legends13
Historic29
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
32 cards not in the pool
NOT IN THE POOL · 32
Comments · 0
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