MetaMox
COMMANDER · DECK
@sageee · 2023-06-07
129 CARDS (LIMIT 100)
DECK $
$3,899.62
MYTHIC
16
RARE
47
UNCOMMON
35
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN128 CARDS

Creature

38 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

11 cards

Sorcery

18 cards

Instant

17 cards

Land

24 cards
MONEY CARDS·75 CARDS·$3,103.87
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Creature

26 cards

Enchantment

5 cards

Artifact

8 cards

Sorcery

12 cards

Instant

10 cards

Land

14 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00231312223942556+
COLOR
B: 54 pipsG: 52 pipsC: 122 pips
TYPES
Creature39
Human12
Shaman6
Elf5
Phyrexian5
Snake4
Warrior4
Druid3
Rogue3
Zombie3
Beast2
Cleric2
Demon2
Ouphe2
Advisor1
Ally1
Crocodile1
Dauthi1
Elemental1
Knight1
Masticore1
Monk1
Nightmare1
Pirate1
Praetor1
Rat1
Shapeshifter1
Spider1
Squirrel1
Treefolk1
Warlock1
Wizard1
Outlaws5
Party10
Land36
Nonbasic22
Basic14
Forest9
Swamp9
Desert2
Sorcery18
Instant17
Artifact12
Equipment3
Masticore1
Enchantment8
Aura1
Legends13
Historic25
LAND PROBABILITY
36 LANDS · 128 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.4%
TURN 679.8%
TURN 791.3%
COMBOS18 COMBOS
Bracket 4
early two-card combo, for four mana or less, pieces included
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite lifeloss
  • Infinite magecraft triggers
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite ETB
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Near-infinite lifeloss
  • Near-infinite lifegain triggers
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite death triggers
  • Near-infinite creature sacrifice triggers
  • Near-infinite card draw
  • Near-infinite draw triggers
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinitely large creature until end of turn
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite creature tokens
  • Infinite ETB
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite colored mana
ALSO NEEDS
Green Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
  • Infinite storm count
  • Infinite magecraft triggers
Bracket 1
doesn’t raise the bracket
  • Infinite LTB
  • Infinite ETB
  • Infinite +1/+1 counters on a creature
ALSO NEEDS
Green Persist Creature
Bracket 1
doesn’t raise the bracket
  • Infinite ETB
  • Infinite creature tokens
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite creature tokens
  • Infinite ETB
  • Infinite green mana
Bracket 1
doesn’t raise the bracket
  • Infinite -1/-1 counters on all other creatures
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite ETB
  • Infinite LTB
  • Infinitely large creature until end of turn
  • Infinite sacrifice triggers
Bracket 1
doesn’t raise the bracket
  • Infinite artifact ETB
  • Infinite artifact LTB
  • Infinite artifact sacrifice triggers
  • Infinite artifact tokens
  • Infinite colored mana
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite creature sacrifice triggers
  • Infinite Treasure tokens
  • Reduce the toughness of creatures opponents control to 0
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
Bracket 1
doesn’t raise the bracket
  • Infinite creature ETB
  • Infinite creature LTB
  • Infinite death triggers
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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