COMMANDER · DECK
what that color do
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
8 cardsInstant
13 cardsLand
37 cardsSIDEBOARD2 CARDS
Creature
1 cardLand
1 cardMONEY CARDS·77 CARDS·$3,961.18
Sign in to save your threshold.
Creature
19 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
6 cardsInstant
13 cardsLand
25 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic33
Basic4
Forest10
Island10
Mountain10
Plains10
Creature25
Human14
Noble7
Soldier6
Druid3
Elf3
Halfling3
Citizen2
Dwarf2
Knight2
Scout2
Adventure1
Bird1
Treefolk1
Wall1
Warrior1
Party1
Artifact15
Equipment4
Adventure1
Human1
Soldier1
Vehicle1
Wall1
Instant14
Adventure1
Dwarf1
Scout1
Sorcery8
Adventure1
Enchantment5
Legends31
Historic37
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 25 cards not in the pool
BANNED · 1
NOT IN THE POOL · 25
Comments · 0
No comments yet.