MetaMox
COMMANDER · DECK

四世

Bracket 4 · Optimized
@Lucifer L · 2025-04-06
DECK $
$2,844.67
MYTHIC
13
RARE
35
UNCOMMON
29
COMMON
23
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

10 cards

Enchantment

5 cards

Artifact

20 cards

Sorcery

5 cards

Instant

24 cards

Land

16 cards
MONEY CARDS·57 CARDS·$2,263.33
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Planeswalker

3 cards

Creature

7 cards

Enchantment

5 cards

Artifact

14 cards

Sorcery

3 cards

Instant

16 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • one extra-turn card — fine from Bracket 2 up
  • Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
  • Basalt Monolith + Forsaken Monument: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
LEGALITYCOMMANDER-FAMILY FORMATS
CURVE
30912221531142566+
COLOR
W: 21 pipsU: 53 pipsC: 125 pips
TYPES
Land31
Nonbasic14
Basic17
Island11
Plains10
Instant25
Artifact21
Equipment2
Construct1
Creature11
Human5
Advisor2
Cleric2
Wizard2
Angel1
Archon1
Bird1
Construct1
Halfling1
Shapeshifter1
Soldier1
Party4
Enchantment5
Sorcery5
Planeswalker4
Teferi2
Jace1
Narset1
Legends12
Historic31
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Group
Color
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