COMMANDER · DECK
Choco and the Moguris
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
6 cardsSorcery
9 cardsInstant
8 cardsLand
38 cardsMONEY CARDS·22 CARDS·$110.38
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Creature
6 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
1 cardInstant
4 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land38
Nonbasic17
Basic21
Forest9
Island9
Plains9
Creature32
Bird20
Moogle5
Human4
Saga3
Scout3
Wizard3
Angel1
Bard1
Bear1
Cat1
Cleric1
Druid1
Elemental1
Elf1
Incarnation1
Merfolk1
Noble1
Pilot1
Rogue1
Shaman1
Spirit1
Outlaws1
Party5
Enchantment11
Bird3
Saga3
Aura2
Moogle2
Sorcery9
Instant8
Artifact6
Legends10
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
16 cards not in the pool
NOT IN THE POOL · 16
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