COMMANDER · DECK
combo time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
3 cardsArtifact
2 cardsSorcery
9 cardsInstant
5 cardsLand
2 cardsMONEY CARDS·36 CARDS·$160.46
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Creature
21 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
6 cardsInstant
4 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land41
Nonbasic1
Basic40
Swamp40
Creature40
Human11
Zombie8
Phyrexian7
Demon5
Cleric3
Minion3
Thrull3
Warrior3
Angel2
Imp2
Nightmare2
Warlock2
Wizard2
Advisor1
Archon1
Dragon1
Dwarf1
Elf1
Horror1
Knight1
Necron1
Noble1
Pirate1
Praetor1
Sliver1
Spellshaper1
Vampire1
Wurm1
Outlaws3
Party8
Sorcery9
Instant5
Artifact3
Necron1
Enchantment3
Legends9
Historic11
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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