COMMANDER · DECK
Tuya Jank
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
13 cardsArtifact
13 cardsSorcery
9 cardsInstant
14 cardsLand
26 cardsMAYBE3 CARDS
Enchantment
2 cardsArtifact
1 cardMONEY CARDS·16 CARDS·$30.78
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Creature
3 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
1 cardInstant
2 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic18
Basic15
Forest12
Mountain7
Creature18
Human4
Warrior4
Elephant2
Elf2
Hydra2
Shaman2
Bear1
Beast1
Boar1
Dinosaur1
Druid1
Elder1
Elemental1
Elk1
Goblin1
Ranger1
Spirit1
Wolf1
Party4
Enchantment14
Aura9
Human1
Rune1
Warrior1
Instant14
Artifact13
Equipment3
Sorcery9
Legends6
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
35 cards not in the pool
NOT IN THE POOL · 35
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